![]() ![]() I fast forwarded to the areas I had questions about and she did remark that the store front NPCs had the generic dialogue but all characters that are part of the story are all unique. I also watched Eownnas 5 hour play through. I’m also the type of person who smashes the A button to get to whatever menu I need that’s hiding behind the wordy greeting. ![]() Many games I’ve played have had limited dialogue for non main story arc NPC. On his 3rd point, the limited NPC dialogue, again not a big deal to me. I think I’m one of the few who played entirely through Wyldflowers and never had my Tara date anyone. Only having 6 NPCs for romance also isn’t an issue for me. Which I always wondered about because it would be easier on the player. Currently finishing up Ooblets (love!) main story and you can’t have stacks of items for sale in your shop. ![]() Also I started thinking about Kalazones thoughts on it and realized none of them were a deal breaker for me. I had 30 bucks in points so I was like, screw it, I’ll check it out. ![]()
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